Enumerating resource data in executable files
HMODULE hModule_DLL; hModule_DLL = hModule; break; The following steps are to add four BMP files to MyBlog_Created_2024_11_17 project. #pragma once #ifdef MYCPPRESOURCE_EXPORTS #define MYCPPRESOURCE_API __declspec(dllexport) #else #define MYCPPRESOURCE_API __declspec(dllimport) #endif extern "C" MYCPPRESOURCE_API BOOL FindResourceManifest( LPCWSTR pFileName, LPCWSTR keyword2); extern "C" MYCPPRESOURCE_API BOOL MyEnumResource( LPCWSTR pFileName); extern "C" MYCPPRESOURCE_API void MyDialog(HWND hWnd); #include "pch.h" #include "My_Cpp_Resource.h" #include "resource.h" #include <tchar.h> #include "shellapi.h" #include "Shlwapi.h" #include "pathcch.h" #include "excpt.h" unsigned char BOM_UNICODE[2] = { 0XFF,0XFE }; WCHAR RT_Names[25][50] = { L"(0)", L"RT_CURSOR(1)", L"RT_BITMAP(2)", L"RT_ICON(3)", L"RT_MENU(4)", L"RT_DIAL...